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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2023-04-19 14:48:04 +0100
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2023-04-19 14:48:04 +0100
commit5e0233646ef0170e54dfd9c9b991ffdc7674ba84 (patch)
treea2cfc830c662099dec017a98687825e93594ae9d /gfx/gl
parentEnable all vertex array attribs configured by vertexAttribFunc (diff)
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Support setting vertex attrib divisor
Diffstat (limited to 'gfx/gl')
-rw-r--r--gfx/gl/vertexArrayObject.hpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/gfx/gl/vertexArrayObject.hpp b/gfx/gl/vertexArrayObject.hpp
index 92e0325..7ded03e 100644
--- a/gfx/gl/vertexArrayObject.hpp
+++ b/gfx/gl/vertexArrayObject.hpp
@@ -31,18 +31,18 @@ public:
template<typename VertexT, MP... attribs>
VertexArrayObject &
- addAttribs(const GLuint arrayBuffer, const SequentialCollection<VertexT> auto & vertices)
+ addAttribs(const GLuint arrayBuffer, const SequentialCollection<VertexT> auto & vertices, const GLuint divisor = 0)
{
- addAttribs<VertexT, attribs...>(arrayBuffer);
+ addAttribs<VertexT, attribs...>(arrayBuffer, divisor);
data(vertices, arrayBuffer, GL_ARRAY_BUFFER);
return *this;
}
template<typename VertexT, MP... attribs>
VertexArrayObject &
- addAttribs(const GLuint arrayBuffer)
+ addAttribs(const GLuint arrayBuffer, const GLuint divisor = 0)
{
- configure_attribs<VertexT, attribs...>(arrayBuffer);
+ configure_attribs<VertexT, attribs...>(arrayBuffer, divisor);
return *this;
}
@@ -73,34 +73,35 @@ public:
private:
template<typename VertexT, typename T>
static auto
- set_pointer(const GLuint vertexArrayId, const void * ptr)
+ set_pointer(const GLuint vertexArrayId, const void * ptr, const GLuint divisor)
{
using traits = gl_traits<T>;
const auto usedAttribs
= traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr);
for (GLuint i {}; i < usedAttribs; i++) {
glEnableVertexAttribArray(vertexArrayId + i);
+ glVertexAttribDivisor(vertexArrayId + i, divisor);
}
return usedAttribs;
}
template<typename VertexT, MP attrib>
static auto
- set_pointer(const GLuint vertexArrayId)
+ set_pointer(const GLuint vertexArrayId, const GLuint divisor)
{
- return set_pointer<VertexT, typename decltype(attrib)::value_type>(vertexArrayId, attrib);
+ return set_pointer<VertexT, typename decltype(attrib)::value_type>(vertexArrayId, attrib, divisor);
}
template<typename VertexT, MP... attribs>
void
- configure_attribs(const GLuint arrayBuffer)
+ configure_attribs(const GLuint arrayBuffer, const GLuint divisor)
{
glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer);
if constexpr (sizeof...(attribs) == 0) {
- vertexArrayId += set_pointer<VertexT, VertexT>(vertexArrayId, nullptr);
+ vertexArrayId += set_pointer<VertexT, VertexT>(vertexArrayId, nullptr, divisor);
}
else {
- ((vertexArrayId += set_pointer<VertexT, attribs>(vertexArrayId)), ...);
+ ((vertexArrayId += set_pointer<VertexT, attribs>(vertexArrayId, divisor)), ...);
}
}