diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-07 19:38:18 +0100 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-07 19:38:18 +0100 |
commit | 97d4db588bfc4254e09e4305fb0525a04748f84e (patch) | |
tree | 049049622e338b3ad72d9b1639a51b65250caeba /gfx/gl/vertexArrayObject.h | |
parent | Create water squares/polygons only where required (diff) | |
download | ilt-97d4db588bfc4254e09e4305fb0525a04748f84e.tar.bz2 ilt-97d4db588bfc4254e09e4305fb0525a04748f84e.tar.xz ilt-97d4db588bfc4254e09e4305fb0525a04748f84e.zip |
Stripped down water vertex and simplified shaders
Diffstat (limited to 'gfx/gl/vertexArrayObject.h')
0 files changed, 0 insertions, 0 deletions