diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-13 23:47:30 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-13 23:47:30 +0000 |
commit | 1686a01b6ae7467e71eac247078248de4a3b3423 (patch) | |
tree | 53716ce767b1b775dc06f658a41a647bddbbeac1 /gfx/gl/uiShader.h | |
parent | Move TickDuration to its own files (diff) | |
download | ilt-1686a01b6ae7467e71eac247078248de4a3b3423.tar.bz2 ilt-1686a01b6ae7467e71eac247078248de4a3b3423.tar.xz ilt-1686a01b6ae7467e71eac247078248de4a3b3423.zip |
Refactor to start splitting out UI components
Diffstat (limited to 'gfx/gl/uiShader.h')
-rw-r--r-- | gfx/gl/uiShader.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h index ff0e96d..b251136 100644 --- a/gfx/gl/uiShader.h +++ b/gfx/gl/uiShader.h @@ -2,7 +2,8 @@ #define UISHADER_H #include "programHandle.h" -#include <cstdint> +#include <GL/glew.h> +#include <cstddef> class UIShader { public: |