summaryrefslogtreecommitdiff
path: root/gfx/gl/uiShader.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-10-29 14:11:46 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-10-29 15:26:09 +0000
commit49a422ed91289a31142a8c0fb8b7030d2dea98a1 (patch)
tree9bdc69a8f6ee4cc6eda388eea6e0baa5606ff4b5 /gfx/gl/uiShader.cpp
parentInitial OpenMesh based terrain data and tests (diff)
downloadilt-49a422ed91289a31142a8c0fb8b7030d2dea98a1.tar.bz2
ilt-49a422ed91289a31142a8c0fb8b7030d2dea98a1.tar.xz
ilt-49a422ed91289a31142a8c0fb8b7030d2dea98a1.zip
Initial commit of findPoint on terrain
2D navigate from a default/given starting point, possible scope for improvement, but it's not exactly slow; <9ms
Diffstat (limited to 'gfx/gl/uiShader.cpp')
0 files changed, 0 insertions, 0 deletions