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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-24 16:36:02 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-24 16:36:02 +0000 |
commit | 1c3e7e81049efefe8b54e4d4a719feeda995b474 (patch) | |
tree | 3a5474dfbc515c16589ae6863fba1116d7b83ec3 /gfx/gl/transform.h | |
parent | Big tidy up of shader wrapper (diff) | |
download | ilt-1c3e7e81049efefe8b54e4d4a719feeda995b474.tar.bz2 ilt-1c3e7e81049efefe8b54e4d4a719feeda995b474.tar.xz ilt-1c3e7e81049efefe8b54e4d4a719feeda995b474.zip |
Remove the weird view/model/camera connectedness
Diffstat (limited to 'gfx/gl/transform.h')
-rw-r--r-- | gfx/gl/transform.h | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/gfx/gl/transform.h b/gfx/gl/transform.h index 70fe38f..f8d8d0d 100644 --- a/gfx/gl/transform.h +++ b/gfx/gl/transform.h @@ -3,16 +3,12 @@ #include <glm/glm.hpp>
-class Camera;
-
class Transform {
public:
explicit Transform(glm::vec3 pos = {}, glm::vec3 rot = {}, glm::vec3 scale = {1.0F, 1.0F, 1.0F});
[[nodiscard]] glm::mat4 GetModel() const;
- [[nodiscard]] glm::mat4 GetMVP(const Camera & camera) const;
-
[[nodiscard]] inline glm::vec3 &
GetPos()
{
@@ -31,6 +27,12 @@ public: return rot;
}
+ [[nodiscard]] inline const glm::vec3 &
+ GetRot() const
+ {
+ return rot;
+ }
+
[[nodiscard]] inline glm::vec3 &
GetScale()
{
|