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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-18 00:28:36 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-18 00:28:36 +0000 |
commit | d5451aa5215bff05eb8f389ff37554dbd88853f8 (patch) | |
tree | a86f4f6a7350d64368b8b3b62097818f2feb8639 /gfx/gl/transform.cpp | |
parent | Split landmass and water textures (diff) | |
download | ilt-d5451aa5215bff05eb8f389ff37554dbd88853f8.tar.bz2 ilt-d5451aa5215bff05eb8f389ff37554dbd88853f8.tar.xz ilt-d5451aa5215bff05eb8f389ff37554dbd88853f8.zip |
Allow setting any uniform in shaders
Move less commonly used (lightDirection) to a named one
Diffstat (limited to 'gfx/gl/transform.cpp')
0 files changed, 0 insertions, 0 deletions