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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-23 21:46:21 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-26 00:07:19 +0100
commite751ab465bbbf1365ec6e108c64dafd03ce42f1d (patch)
treed0c6dc9cd16ea6cdedc89e575af7b012d935d4cb /gfx/gl/shadowMapper.h
parentHandle rendering of RailVehicles through RailVehicleClass instancing (diff)
downloadilt-e751ab465bbbf1365ec6e108c64dafd03ce42f1d.tar.bz2
ilt-e751ab465bbbf1365ec6e108c64dafd03ce42f1d.tar.xz
ilt-e751ab465bbbf1365ec6e108c64dafd03ce42f1d.zip
Pop and complete instanced shadow support
Diffstat (limited to 'gfx/gl/shadowMapper.h')
-rw-r--r--gfx/gl/shadowMapper.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h
index a5c2c7b..36371eb 100644
--- a/gfx/gl/shadowMapper.h
+++ b/gfx/gl/shadowMapper.h
@@ -22,7 +22,7 @@ public:
class FixedPoint : public Program {
public:
- FixedPoint();
+ FixedPoint(const Shader & vs);
void setViewProjection(const glm::mat4 &) const;
void use() const;
@@ -40,7 +40,7 @@ public:
RequiredUniformLocation viewProjectionLoc;
RequiredUniformLocation modelLoc;
};
- FixedPoint fixedPoint;
+ FixedPoint fixedPoint, dynamicPointInst;
DynamicPoint dynamicPoint;
// NOLINTNEXTLINE(hicpp-explicit-conversions)