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authorDan Goodliffe <dan@randomdan.homeip.net>2024-08-19 23:26:32 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-08-19 23:26:32 +0100
commitdd452f3e9238be954c3ecd325ed11e97a50ec1c3 (patch)
treeffe8390a875dbd252085ec0ee3ec1cd8cd68a0c7 /gfx/gl/shadowMapper.h
parentShuffle some GL state setting (diff)
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Persist a single ShadowStenciller within ShadowMapper
Diffstat (limited to 'gfx/gl/shadowMapper.h')
-rw-r--r--gfx/gl/shadowMapper.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h
index 73dadd0..280a0cd 100644
--- a/gfx/gl/shadowMapper.h
+++ b/gfx/gl/shadowMapper.h
@@ -1,6 +1,7 @@
#pragma once
#include "config/types.h"
+#include "gfx/gl/shadowStenciller.h"
#include "lib/glArrays.h"
#include "program.h"
#include <gfx/models/texture.h>
@@ -61,4 +62,5 @@ private:
glFrameBuffer depthMapFBO;
glTexture depthMap;
TextureAbsCoord size;
+ mutable ShadowStenciller shadowStenciller;
};