summaryrefslogtreecommitdiff
path: root/gfx/gl/shadowMapper.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
commit5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch)
tree4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /gfx/gl/shadowMapper.cpp
parentDunno how, but some DOS new lines got in here! (diff)
downloadilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2
ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz
ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'gfx/gl/shadowMapper.cpp')
-rw-r--r--gfx/gl/shadowMapper.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp
index 9f1e420..55d986c 100644
--- a/gfx/gl/shadowMapper.cpp
+++ b/gfx/gl/shadowMapper.cpp
@@ -1,14 +1,14 @@
#include "shadowMapper.h"
#include "camera.h"
-#include "collections.hpp"
+#include "collections.h"
#include "gfx/gl/shaders/vs-shadowDynamicPoint.h"
#include "gfx/gl/shaders/vs-shadowDynamicPointInst.h"
#include "gfx/gl/shaders/vs-shadowFixedPoint.h"
-#include "location.hpp"
+#include "location.h"
#include "maths.h"
#include "sceneProvider.h"
#include "sceneShader.h"
-#include "sorting.hpp"
+#include "sorting.h"
#include <glm/gtc/type_ptr.hpp>
#include <glm/gtx/transform.hpp>
#include <glm/matrix.hpp>