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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 01:17:09 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 01:17:09 +0000 |
commit | a498e83b1587027fdf0eb11e14e38363d3c00470 (patch) | |
tree | ec1b4d2141b0d389b879affd0bcb46ecb1abed51 /gfx/gl/shaders/waterShader.vs | |
parent | Support multiple shader programs, set by model (diff) | |
download | ilt-a498e83b1587027fdf0eb11e14e38363d3c00470.tar.bz2 ilt-a498e83b1587027fdf0eb11e14e38363d3c00470.tar.xz ilt-a498e83b1587027fdf0eb11e14e38363d3c00470.zip |
Don't keep the terrain vertex and index vectors
Diffstat (limited to 'gfx/gl/shaders/waterShader.vs')
0 files changed, 0 insertions, 0 deletions