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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-20 12:19:12 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-10 18:11:59 +0100 |
commit | 4102debac6fc9bcc58091ead007dbce47b42c712 (patch) | |
tree | e26c36635cdf394b5338ce7dfcd5e77394409d9f /gfx/gl/shaders/uiShader.fs | |
parent | Initial commit of basic shadow depth map creation (diff) | |
download | ilt-4102debac6fc9bcc58091ead007dbce47b42c712.tar.bz2 ilt-4102debac6fc9bcc58091ead007dbce47b42c712.tar.xz ilt-4102debac6fc9bcc58091ead007dbce47b42c712.zip |
Calculate and store the extents of a mesh
Diffstat (limited to 'gfx/gl/shaders/uiShader.fs')
0 files changed, 0 insertions, 0 deletions