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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 20:10:24 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 20:10:24 +0100 |
commit | 425add81fc8718f1ac4fde48a71344cd332d5a58 (patch) | |
tree | 7f4bcbd89342b07d2faee1eb00f3f9b804ed5ac2 /gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs | |
parent | Merge branch 'imgui' (diff) | |
download | ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.tar.bz2 ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.tar.xz ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.zip |
Add shadow shader which takes into account texture transparency
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs')
-rw-r--r-- | gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs new file mode 100644 index 0000000..e6e213e --- /dev/null +++ b/gfx/gl/shaders/shadowDynamicPointInstWithTextures.gs @@ -0,0 +1,3 @@ +define(`TEXTURES', 1) + +include(`commonShadowPoint.gs') |