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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-11 18:54:41 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-11 18:54:41 +0100
commit43d8fdb3f6aeb88762c68179d7bb1dc58507bb60 (patch)
tree5d0cf299cfe9a4688cc5df54984780a49566bcb1 /gfx/gl/shaders/shadowDynamicPoint.vs
parentSupport m4 includes as a Jam scanner (diff)
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Move lots of common glsl interface to include files
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPoint.vs')
-rw-r--r--gfx/gl/shaders/shadowDynamicPoint.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPoint.vs b/gfx/gl/shaders/shadowDynamicPoint.vs
index 6ea352f..531d8de 100644
--- a/gfx/gl/shaders/shadowDynamicPoint.vs
+++ b/gfx/gl/shaders/shadowDynamicPoint.vs
@@ -1,6 +1,6 @@
#version 330 core
-in vec3 position;
+include(`meshIn.glsl')
uniform mat4 viewProjection;
uniform mat4 model;