summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/pointLight.gs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
commitd5cdbbf38380239524e351cb69aec94090884ca5 (patch)
tree5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/pointLight.gs
parentReformat with new clang-format (diff)
parentRemove more use of legacy types (diff)
downloadilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2
ilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.xz
ilt-d5cdbbf38380239524e351cb69aec94090884ca5.zip
Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/pointLight.gs')
-rw-r--r--gfx/gl/shaders/pointLight.gs1
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/shaders/pointLight.gs b/gfx/gl/shaders/pointLight.gs
index 03d131d..9c41ed4 100644
--- a/gfx/gl/shaders/pointLight.gs
+++ b/gfx/gl/shaders/pointLight.gs
@@ -19,6 +19,7 @@ const vec3[] cube = vec3[]( // http://www.cs.umd.edu/gvil/papers/av_ts.pdf
vec3(1, 1, -1) // Back-top-right
);
uniform mat4 viewProjection;
+uniform ivec3 viewPoint;
in vec3 centre[];
in float size[];