diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-17 12:14:35 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-17 12:14:35 +0000 |
commit | cbc94ed8572cd4ea4e22ad5437b54eea055235d9 (patch) | |
tree | 8fe8d0016124f7e4fa19a72a6fe6c9ea48b6ab2c /gfx/gl/shaders/materialOut.glsl | |
parent | Use a separate framebuffer for illumination phase (diff) | |
download | ilt-cbc94ed8572cd4ea4e22ad5437b54eea055235d9.tar.bz2 ilt-cbc94ed8572cd4ea4e22ad5437b54eea055235d9.tar.xz ilt-cbc94ed8572cd4ea4e22ad5437b54eea055235d9.zip |
Use 32bit integer texture for position render data
Diffstat (limited to 'gfx/gl/shaders/materialOut.glsl')
-rw-r--r-- | gfx/gl/shaders/materialOut.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/materialOut.glsl b/gfx/gl/shaders/materialOut.glsl index dc5f8e8..846825e 100644 --- a/gfx/gl/shaders/materialOut.glsl +++ b/gfx/gl/shaders/materialOut.glsl @@ -1,3 +1,3 @@ -layout(location = 0) out vec4 gPosition; +layout(location = 0) out ivec4 gPosition; layout(location = 1) out vec4 gNormal; layout(location = 2) out vec4 gAlbedoSpec; |