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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 22:49:54 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 22:49:54 +0000 |
commit | dad6fe3b6227b5d3e78913e164b1f688de1605a8 (patch) | |
tree | ddd3854afb250177ec5f12963d8c5315dc8825b3 /gfx/gl/shaders/lighting.fs | |
parent | 3D relative scaling in asset factory (diff) | |
download | ilt-dad6fe3b6227b5d3e78913e164b1f688de1605a8.tar.bz2 ilt-dad6fe3b6227b5d3e78913e164b1f688de1605a8.tar.xz ilt-dad6fe3b6227b5d3e78913e164b1f688de1605a8.zip |
Set light view point uniform once
Not once per shadow pass
Diffstat (limited to 'gfx/gl/shaders/lighting.fs')
0 files changed, 0 insertions, 0 deletions