summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/dynamicPointInst.vs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-04-16 00:23:43 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-04-16 00:23:43 +0100
commit741bb027df58fd9f30f4d94cdaf2d6416e11e3ee (patch)
tree67a91f8c4f5394df90bf7ce149229bb85389749f /gfx/gl/shaders/dynamicPointInst.vs
parentCreate terrain vertices per surface type (diff)
downloadilt-741bb027df58fd9f30f4d94cdaf2d6416e11e3ee.tar.bz2
ilt-741bb027df58fd9f30f4d94cdaf2d6416e11e3ee.tar.xz
ilt-741bb027df58fd9f30f4d94cdaf2d6416e11e3ee.zip
Custom vertex, vertex shader and fragment shader for landmass
Handles global position type, colourBias for surface types
Diffstat (limited to 'gfx/gl/shaders/dynamicPointInst.vs')
0 files changed, 0 insertions, 0 deletions