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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
commitd5cdbbf38380239524e351cb69aec94090884ca5 (patch)
tree5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/commonPoint.glsl
parentReformat with new clang-format (diff)
parentRemove more use of legacy types (diff)
downloadilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2
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Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/commonPoint.glsl')
-rw-r--r--gfx/gl/shaders/commonPoint.glsl6
1 files changed, 2 insertions, 4 deletions
diff --git a/gfx/gl/shaders/commonPoint.glsl b/gfx/gl/shaders/commonPoint.glsl
index 35510e1..a9817fb 100644
--- a/gfx/gl/shaders/commonPoint.glsl
+++ b/gfx/gl/shaders/commonPoint.glsl
@@ -16,13 +16,11 @@ getMaterialDetail(uint midx)
void
main()
{
- vec4 worldPos = model * vec4(position, 1.0);
-
- FragPos = worldPos.xyz;
+ FragPos = (model * vec4(position, 1.0)).xyz + modelPos;
TexCoords = texCoord;
Normal = (model * vec4(normal, 0.0)).xyz;
Colour = colour;
Material = getMaterialDetail(material);
- gl_Position = viewProjection * worldPos;
+ gl_Position = viewProjection * vec4(FragPos - viewPoint, 1);
}