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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-13 19:45:54 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-13 19:45:54 +0000
commit8566e63b26f9e7ee809c03394743a0576c499378 (patch)
treecdcef5b698a224003ba54507dc24cbb27a57cbbe /gfx/gl/shaders/commonPoint.glsl
parentAdd glContainer::at override to update a single item (diff)
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We only need 3x3 matrix for model rotation spec
Diffstat (limited to 'gfx/gl/shaders/commonPoint.glsl')
-rw-r--r--gfx/gl/shaders/commonPoint.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/shaders/commonPoint.glsl b/gfx/gl/shaders/commonPoint.glsl
index a9817fb..2d9e388 100644
--- a/gfx/gl/shaders/commonPoint.glsl
+++ b/gfx/gl/shaders/commonPoint.glsl
@@ -16,9 +16,9 @@ getMaterialDetail(uint midx)
void
main()
{
- FragPos = (model * vec4(position, 1.0)).xyz + modelPos;
+ FragPos = (model * position) + modelPos;
TexCoords = texCoord;
- Normal = (model * vec4(normal, 0.0)).xyz;
+ Normal = (model * normal);
Colour = colour;
Material = getMaterialDetail(material);