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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-27 20:15:28 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-27 20:22:35 +0000 |
commit | b0b2d52a2f25d623be2498e31df9939286383722 (patch) | |
tree | a7d8c08601983976864bfeea87c6a4193a28f987 /gfx/gl/shaders/basicShader.vs | |
parent | find_arc_centre given vectors (diff) | |
download | ilt-b0b2d52a2f25d623be2498e31df9939286383722.tar.bz2 ilt-b0b2d52a2f25d623be2498e31df9939286383722.tar.xz ilt-b0b2d52a2f25d623be2498e31df9939286383722.zip |
Calculate the radius to join to point+direction vector pairs
This uses a mental formula that was derived using symbolabs.com, it works but there just has
to be simpler form of it!
Diffstat (limited to 'gfx/gl/shaders/basicShader.vs')
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