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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-15 17:47:56 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-11-15 17:47:56 +0000 |
commit | f2c5923f005a3e22ddc12a4bb700d838f470bb1d (patch) | |
tree | 8fffc7af4951512c3e281670415f47afc2ca609b /gfx/gl/shader.h | |
parent | Add some tests over the behaviour of windows and contexts and glStuff (diff) | |
download | ilt-f2c5923f005a3e22ddc12a4bb700d838f470bb1d.tar.bz2 ilt-f2c5923f005a3e22ddc12a4bb700d838f470bb1d.tar.xz ilt-f2c5923f005a3e22ddc12a4bb700d838f470bb1d.zip |
Shaders can be deleted once attached to a program
Diffstat (limited to 'gfx/gl/shader.h')
-rw-r--r-- | gfx/gl/shader.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h index 1a8ddef..a20636d 100644 --- a/gfx/gl/shader.h +++ b/gfx/gl/shader.h @@ -7,15 +7,14 @@ class Shader { public: + using ShaderRef = glRef<GLuint, &__glewCreateShader, &__glewDeleteShader>; constexpr Shader(const GLchar * text, GLint len, GLuint type) : text {text}, len {len}, type {type} { } - operator GLuint() const; + ShaderRef compile() const; static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage); private: - using ShaderRef = glRef<GLuint, &__glewCreateShader, &__glewDeleteShader>; const GLchar * text; GLint len; GLuint type; - mutable std::optional<ShaderRef> shader {}; }; |