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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-19 20:35:29 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-19 20:35:29 +0000 |
commit | 96a58cc251354954241aa2c9008b25d98daaad92 (patch) | |
tree | 383d379fe8bbf5026a5a0cdea4a376485c65b318 /gfx/gl/shader.h | |
parent | Factor to support worlds, objects, windows etc (diff) | |
download | ilt-96a58cc251354954241aa2c9008b25d98daaad92.tar.bz2 ilt-96a58cc251354954241aa2c9008b25d98daaad92.tar.xz ilt-96a58cc251354954241aa2c9008b25d98daaad92.zip |
Add basic work and worker thread pool
Well... that requires GCC 11 cos 10 doesn't implement semaphore.
Diffstat (limited to 'gfx/gl/shader.h')
0 files changed, 0 insertions, 0 deletions