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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-03 12:23:54 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-03 12:23:54 +0100 |
commit | 969999f9858043d2a2053f93209f878a3eb5a02a (patch) | |
tree | e9007eeb149c588a0d3a82b2a8da3f8d5aa63b6b /gfx/gl/shader.h | |
parent | Creating a program with no shaders is not valid (diff) | |
download | ilt-969999f9858043d2a2053f93209f878a3eb5a02a.tar.bz2 ilt-969999f9858043d2a2053f93209f878a3eb5a02a.tar.xz ilt-969999f9858043d2a2053f93209f878a3eb5a02a.zip |
Split CheckShaderError into shader/program versions
They're similar, but need splitting for better diagnostics
Diffstat (limited to 'gfx/gl/shader.h')
-rw-r--r-- | gfx/gl/shader.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h index c6b45af..1e4a2ee 100644 --- a/gfx/gl/shader.h +++ b/gfx/gl/shader.h @@ -15,10 +15,12 @@ public: } [[nodiscard]] ShaderRef compile() const; - static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage); private: - const std::basic_string_view<GLchar> text; + using Source = std::basic_string_view<GLchar>; + + void checkShaderError(GLuint shader, GLuint flag, std::string_view errorMessage) const; + const Source text; GLuint type; bool lookups; }; |