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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-06 20:48:33 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-07 01:02:02 +0000 |
commit | 2f8d7643d03f39fa848576692264d0fe3a37ed91 (patch) | |
tree | f4578e2ce3020c04a206f9eb0bc02587de5b3d6a /gfx/gl/shader.h | |
parent | Don't request a specific OpenGL version, just check we get something sufficie... (diff) | |
download | ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.bz2 ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.xz ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.zip |
Reformat with new clang-format
Diffstat (limited to 'gfx/gl/shader.h')
-rw-r--r-- | gfx/gl/shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h index 0810e6b..cff2281 100644 --- a/gfx/gl/shader.h +++ b/gfx/gl/shader.h @@ -8,6 +8,7 @@ class Shader { public: using ShaderRef = glRef<GLuint, &glCreateShader, &glDeleteShader>; + constexpr Shader(const GLchar * text, GLint len, GLuint type) : text {text}, len {len}, type {type} { } [[nodiscard]] ShaderRef compile() const; |