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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 01:22:57 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 01:22:57 +0000 |
commit | 54f0ffccb2bd6032e978f94250f157b87e7f812f (patch) | |
tree | 71d9861513ffd96eed7b381fd796be421654a7d8 /gfx/gl/shader-source.h | |
parent | Don't keep the terrain vertex and index vectors (diff) | |
download | ilt-54f0ffccb2bd6032e978f94250f157b87e7f812f.tar.bz2 ilt-54f0ffccb2bd6032e978f94250f157b87e7f812f.tar.xz ilt-54f0ffccb2bd6032e978f94250f157b87e7f812f.zip |
Split landmass and water meshes
Diffstat (limited to 'gfx/gl/shader-source.h')
0 files changed, 0 insertions, 0 deletions