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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-17 01:22:57 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-17 01:22:57 +0000
commit54f0ffccb2bd6032e978f94250f157b87e7f812f (patch)
tree71d9861513ffd96eed7b381fd796be421654a7d8 /gfx/gl/shader-source.h
parentDon't keep the terrain vertex and index vectors (diff)
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Split landmass and water meshes
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