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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-20 19:32:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-20 19:32:26 +0000
commit5bfeeb70c6a7ed6ccda0576dc39050eb4240434f (patch)
treee922a446eae5418b725d54bc93d59120dbced3fc /gfx/gl/sceneShader.h
parentSlightly tidier FaceController? It's still a mess (diff)
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Lazy initialisation of SelectionPtr in persistValue
Always needed for write phase, but only need on read if their's a name match.
Diffstat (limited to 'gfx/gl/sceneShader.h')
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