diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-25 13:57:33 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-25 13:57:33 +0000 |
commit | 9bbaa4df842bf350a5d05233140bb4d631212a11 (patch) | |
tree | edd237654fed0e554163d74741bd2bc2f35f92f4 /gfx/gl/sceneShader.h | |
parent | Switch to millimeters for spatial units (diff) | |
download | ilt-9bbaa4df842bf350a5d05233140bb4d631212a11.tar.bz2 ilt-9bbaa4df842bf350a5d05233140bb4d631212a11.tar.xz ilt-9bbaa4df842bf350a5d05233140bb4d631212a11.zip |
Send position and rotation matrix to GPU separately in basic program
Missed from earlier commit
Diffstat (limited to 'gfx/gl/sceneShader.h')
-rw-r--r-- | gfx/gl/sceneShader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/sceneShader.h b/gfx/gl/sceneShader.h index 154dc17..83c234c 100644 --- a/gfx/gl/sceneShader.h +++ b/gfx/gl/sceneShader.h @@ -32,6 +32,7 @@ class SceneShader { private: RequiredUniformLocation modelLoc; + RequiredUniformLocation modelPosLoc; }; class AbsolutePosProgram : public SceneProgram { |