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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-03 12:37:46 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-03 12:37:46 +0000 |
commit | 4e6f8db35ddc8fd3f310bb5616d257b5f9996d94 (patch) | |
tree | f764ab4c884cbad4e0621cb811701459cc57781c /gfx/gl/sceneShader.h | |
parent | Test case for finding ray entry points (diff) | |
download | ilt-4e6f8db35ddc8fd3f310bb5616d257b5f9996d94.tar.bz2 ilt-4e6f8db35ddc8fd3f310bb5616d257b5f9996d94.tar.xz ilt-4e6f8db35ddc8fd3f310bb5616d257b5f9996d94.zip |
Shader viewPoint now an integer
Diffstat (limited to 'gfx/gl/sceneShader.h')
-rw-r--r-- | gfx/gl/sceneShader.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/sceneShader.h b/gfx/gl/sceneShader.h index 83c234c..7ffaacd 100644 --- a/gfx/gl/sceneShader.h +++ b/gfx/gl/sceneShader.h @@ -16,7 +16,7 @@ class SceneShader { { } - void setViewProjection(const Position3D &, const glm::mat4 &) const; + void setViewProjection(const GlobalPosition3D &, const glm::mat4 &) const; void setViewPort(const ViewPort &) const; private: @@ -91,6 +91,6 @@ public: PointLightShader pointLight; SpotLightShader spotLight; - void setViewProjection(const Position3D & viewPoint, const glm::mat4 & viewProjection) const; + void setViewProjection(const GlobalPosition3D & viewPoint, const glm::mat4 & viewProjection) const; void setViewPort(const ViewPort & viewPort) const; }; |