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authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-22 20:56:28 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-22 20:56:28 +0000
commitab264cdca7cfb9b47a7ff1f28cd843aab0eda96f (patch)
treeda824f3342eed061d3db5041f4f4df8362172a43 /gfx/gl/sceneShader.h
parentInvert shadow mapper orthographic project z... because glmOrtho is 'helpful' (diff)
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No need for the range hack, the shadow box is just centred around the origin
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