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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-05-27 13:44:08 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-05-27 13:44:08 +0100 |
commit | ad85d0843dc80d195120dd53dd4a8deee004af4b (patch) | |
tree | 420723815ac6753441f14fe51836555de5551a19 /gfx/gl/sceneShader.cpp | |
parent | Merge branch 'separate-water' (diff) | |
parent | Surface asset test doesn't need render dump (diff) | |
download | ilt-ad85d0843dc80d195120dd53dd4a8deee004af4b.tar.bz2 ilt-ad85d0843dc80d195120dd53dd4a8deee004af4b.tar.xz ilt-ad85d0843dc80d195120dd53dd4a8deee004af4b.zip |
Merge remote-tracking branch 'origin/terrain-surfaces'
Diffstat (limited to 'gfx/gl/sceneShader.cpp')
-rw-r--r-- | gfx/gl/sceneShader.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp index 2dd9612..985faa0 100644 --- a/gfx/gl/sceneShader.cpp +++ b/gfx/gl/sceneShader.cpp @@ -12,6 +12,7 @@ #include <gfx/gl/shaders/vs-dynamicPoint.h> #include <gfx/gl/shaders/vs-dynamicPointInst.h> #include <gfx/gl/shaders/vs-fixedPoint.h> +#include <gfx/gl/shaders/vs-landmass.h> #include <gfx/gl/shaders/vs-networkCurve.h> #include <gfx/gl/shaders/vs-networkStraight.h> #include <gfx/gl/shaders/vs-pointLight.h> @@ -33,7 +34,7 @@ SceneShader::allPrograms(auto member, auto &&... ps) const } SceneShader::SceneShader() : - basicInst {dynamicPointInst_vs, material_fs}, landmass {fixedPoint_vs, landmass_fs}, + basicInst {dynamicPointInst_vs, material_fs}, landmass {landmass_vs, landmass_fs}, absolute {fixedPoint_vs, material_fs}, spotLightInst {spotLight_vs, spotLight_gs, spotLight_fs}, pointLightInst {pointLight_vs, pointLight_gs, pointLight_fs}, networkStraight {networkStraight_vs, networkStraight_gs, network_fs}, |