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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 02:15:41 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 02:15:41 +0100
commitf16a7df6135262c91fee2a2f6c46ad2f3caa7157 (patch)
tree29b5c52e1609d8df8a89a70f98503ae51fccf4e0 /gfx/gl/sceneRenderer.h
parentAdd material field to vertex and configure it in mesh (diff)
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Update shaders to use material to conditionally lookup sub-texture in the atlas
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