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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-11 20:11:23 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-11 20:16:22 +0000 |
commit | daed922f23daa8a8e2659d8aea7864cccd5e08c7 (patch) | |
tree | e8a1c949f3341f331408d91826038ab63346e32d /gfx/gl/sceneRenderer.cpp | |
parent | Helper for testing integer vector approximations (diff) | |
download | ilt-daed922f23daa8a8e2659d8aea7864cccd5e08c7.tar.bz2 ilt-daed922f23daa8a8e2659d8aea7864cccd5e08c7.tar.xz ilt-daed922f23daa8a8e2659d8aea7864cccd5e08c7.zip |
Integer camera
Diffstat (limited to 'gfx/gl/sceneRenderer.cpp')
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index 53178e5..582c28c 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -15,7 +15,7 @@ static constexpr const std::array<const glm::i8vec4, 4> displayVAOdata {{ }}; SceneRenderer::SceneRenderer(ScreenAbsCoord s, GLuint o) : - camera {{-1250000.0F, -1250000.0F, 35.0F}, quarter_pi, ratio(s), 100.F, 10000000.0F}, size {s}, output {o}, + camera {{-1250000, -1250000, 35.0F}, quarter_pi, ratio(s), 100, 10000000}, size {s}, output {o}, lighting {lighting_vs, lighting_fs}, shadowMapper {{2048, 2048}} { shader.setViewPort({0, 0, size.x, size.y}); |