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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 14:07:02 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 14:07:02 +0000 |
commit | 56d0787bf26c64f83a2616a5eff0b15f2e3066e0 (patch) | |
tree | 94d3255948ad374dc864aa2abe1defa3aaefa8b4 /gfx/gl/sceneRenderer.cpp | |
parent | Support saving a normals texture (diff) | |
download | ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.tar.bz2 ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.tar.xz ilt-56d0787bf26c64f83a2616a5eff0b15f2e3066e0.zip |
Fix case of GetViewProjection
Diffstat (limited to 'gfx/gl/sceneRenderer.cpp')
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index ecf83a0..b3f2c47 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -55,7 +55,7 @@ SceneRenderer::SceneRenderer(glm::ivec2 s, GLuint o) : void SceneRenderer::render(const SceneProvider & scene) const { - shader.setViewProjection(camera.GetViewProjection()); + shader.setViewProjection(camera.getViewProjection()); glViewport(0, 0, size.x, size.y); // Geometry pass |