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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-06 20:48:33 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-07 01:02:02 +0000 |
commit | 2f8d7643d03f39fa848576692264d0fe3a37ed91 (patch) | |
tree | f4578e2ce3020c04a206f9eb0bc02587de5b3d6a /gfx/gl/sceneRenderer.cpp | |
parent | Don't request a specific OpenGL version, just check we get something sufficie... (diff) | |
download | ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.bz2 ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.tar.xz ilt-2f8d7643d03f39fa848576692264d0fe3a37ed91.zip |
Reformat with new clang-format
Diffstat (limited to 'gfx/gl/sceneRenderer.cpp')
-rw-r--r-- | gfx/gl/sceneRenderer.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/sceneRenderer.cpp b/gfx/gl/sceneRenderer.cpp index aa9453a..5799daf 100644 --- a/gfx/gl/sceneRenderer.cpp +++ b/gfx/gl/sceneRenderer.cpp @@ -13,6 +13,7 @@ static constexpr const std::array<const glm::i8vec4, 4> displayVAOdata {{ {1, 1, 1, 1}, {1, -1, 1, 0}, }}; + SceneRenderer::SceneRenderer(glm::ivec2 s, GLuint o) : camera {{-1250.0F, -1250.0F, 35.0F}, quarter_pi, ratio(s), 0.1F, 10000.0F}, size {s}, output {o}, lighting {lighting_vs, lighting_fs}, shadowMapper {{2048, 2048}} |