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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-01-08 16:34:43 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-01-08 16:34:43 +0000 |
commit | 8cd0977a3688fa705c83867c57505a47b9269369 (patch) | |
tree | b7b48711051299607077ed31fdf3b3f6dd6cc41f /gfx/gl/sceneProvider.h | |
parent | Tidy shadow map creation (diff) | |
download | ilt-8cd0977a3688fa705c83867c57505a47b9269369.tar.bz2 ilt-8cd0977a3688fa705c83867c57505a47b9269369.tar.xz ilt-8cd0977a3688fa705c83867c57505a47b9269369.zip |
Fix up all the static analyzer warnings
Diffstat (limited to 'gfx/gl/sceneProvider.h')
-rw-r--r-- | gfx/gl/sceneProvider.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/gfx/gl/sceneProvider.h b/gfx/gl/sceneProvider.h index ef269b3..1d9ba57 100644 --- a/gfx/gl/sceneProvider.h +++ b/gfx/gl/sceneProvider.h @@ -1,12 +1,17 @@ #pragma once +#include <special_members.hpp> + class SceneRenderer; class ShadowMapper; class SceneShader; class SceneProvider { public: + SceneProvider() = default; virtual ~SceneProvider() = default; + DEFAULT_MOVE_COPY(SceneProvider); + virtual void content(const SceneShader &) const = 0; virtual void environment(const SceneShader &, const SceneRenderer &) const; virtual void lights(const SceneShader &) const = 0; |