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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-17 19:36:30 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-01-17 22:16:48 +0000 |
commit | 0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c (patch) | |
tree | 68a80976a247836bbb1eecc835af437e3489fbb7 /gfx/gl/camera.h | |
parent | First cut modernizing and sanitizing (diff) | |
download | ilt-0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c.tar.bz2 ilt-0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c.tar.xz ilt-0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c.zip |
Big reshuffle
Fixes code quality warnings now picked up.
Diffstat (limited to 'gfx/gl/camera.h')
-rw-r--r-- | gfx/gl/camera.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h new file mode 100644 index 0000000..fa4296d --- /dev/null +++ b/gfx/gl/camera.h @@ -0,0 +1,24 @@ +#ifndef CAMERA_INCLUDED_H
+#define CAMERA_INCLUDED_H
+
+#include <glm/glm.hpp>
+
+class Camera {
+public:
+ Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar);
+
+ [[nodiscard]] glm::mat4 GetViewProjection() const;
+
+ void MoveForward(float amt);
+ void MoveRight(float amt);
+ void Pitch(float angle);
+ void RotateY(float angle);
+
+private:
+ glm::mat4 projection;
+ glm::vec3 pos;
+ glm::vec3 forward;
+ glm::vec3 up;
+};
+
+#endif
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