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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 15:53:54 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 15:53:54 +0000 |
commit | 69e6b7d2d349dcc42d2d415a72181ba729d5a19d (patch) | |
tree | 5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/camera.cpp | |
parent | Remove legacy Position types from shadowMapper (diff) | |
download | ilt-69e6b7d2d349dcc42d2d415a72181ba729d5a19d.tar.bz2 ilt-69e6b7d2d349dcc42d2d415a72181ba729d5a19d.tar.xz ilt-69e6b7d2d349dcc42d2d415a72181ba729d5a19d.zip |
Remove more use of legacy types
Diffstat (limited to 'gfx/gl/camera.cpp')
-rw-r--r-- | gfx/gl/camera.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index 9f40998..d362b94 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -17,14 +17,14 @@ Ray Camera::unProject(const ScreenRelCoord & mouse) const { static constexpr const glm::vec4 screen {0, 0, 1, 1}; - const auto mouseProjection = glm::lookAt(::origin, forward, up); + const auto mouseProjection = glm::lookAt({}, forward, up); return {position, glm::normalize(glm::unProject(mouse || 1.F, mouseProjection, projection, screen))}; } void Camera::updateView() { - viewProjection = projection * glm::lookAt(origin, forward, up); + viewProjection = projection * glm::lookAt({}, forward, up); inverseViewProjection = glm::inverse(viewProjection); } |