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author | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2023-04-19 14:36:57 +0100 |
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committer | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2023-04-19 14:36:57 +0100 |
commit | 6b0b13d4b61eb95fb515bd49a8a70a06ea0748ab (patch) | |
tree | 385a0c0403045f1092afb7c4228896eeafdefe31 /gfx/gl/bufferedLocation.cpp | |
parent | Add basic instanced shader to those which get the viewProjection configured (diff) | |
download | ilt-6b0b13d4b61eb95fb515bd49a8a70a06ea0748ab.tar.bz2 ilt-6b0b13d4b61eb95fb515bd49a8a70a06ea0748ab.tar.xz ilt-6b0b13d4b61eb95fb515bd49a8a70a06ea0748ab.zip |
Persist vertexArrayId across multiple calls
Allows chaining together to build VAO from multiple buffers
Diffstat (limited to 'gfx/gl/bufferedLocation.cpp')
0 files changed, 0 insertions, 0 deletions