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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 00:23:21 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-17 00:34:57 +0000 |
commit | 5283c898f008a54a1f275841281e2b7aa685f02c (patch) | |
tree | a75620a02da52e444a5c72d08b5f8d37e675fe61 /gfx/followCameraController.h | |
parent | Tidy code for calculating position of rail vehicle by bogeys (diff) | |
download | ilt-5283c898f008a54a1f275841281e2b7aa685f02c.tar.bz2 ilt-5283c898f008a54a1f275841281e2b7aa685f02c.tar.xz ilt-5283c898f008a54a1f275841281e2b7aa685f02c.zip |
Disconnect camera control from shader
Diffstat (limited to 'gfx/followCameraController.h')
-rw-r--r-- | gfx/followCameraController.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/gfx/followCameraController.h b/gfx/followCameraController.h index d57b59f..ef2000d 100644 --- a/gfx/followCameraController.h +++ b/gfx/followCameraController.h @@ -6,7 +6,6 @@ #include <gfx/camera_controller.h> class Camera; -class Shader; class FollowCameraController : public CameraController { public: @@ -15,7 +14,7 @@ public: void tick(TickDuration) override { } - void updateCamera(Camera * camera, Shader * shader) const override; + void updateCamera(Camera * camera) const override; private: VehicleWPtr target; |