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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-13 20:42:33 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-13 20:42:33 +0000
commitb9771cbeb80e5b540587a01be145154612bbc83d (patch)
tree6dff7eb8ff1deaa4b11697d7b5a27fac8bff3432 /game/water.h
parentSplit core view definition out of Camera into Frustum (diff)
parentSplit Terrain::generateMeshes into smaller functions (diff)
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Merge branch 'culling'
Diffstat (limited to 'game/water.h')
-rw-r--r--game/water.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/water.h b/game/water.h
index ba46703..f9fe080 100644
--- a/game/water.h
+++ b/game/water.h
@@ -16,7 +16,7 @@ class Water : public WorldObject, public Renderable {
public:
explicit Water(std::shared_ptr<GeoData>);
- void render(const SceneShader & shader) const override;
+ void render(const SceneShader & shader, const Frustum &) const override;
void tick(TickDuration) override;
float waveCycle {0.F};