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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-26 17:56:52 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-26 17:56:52 +0000 |
commit | 14d82ff67eab5d94b69fb38ea6a0bc634674245c (patch) | |
tree | 2f66f17b95b23b0b4f053b1aa0f00d65297ab24a /game/vehicles | |
parent | Remove the static font cache (diff) | |
download | ilt-14d82ff67eab5d94b69fb38ea6a0bc634674245c.tar.bz2 ilt-14d82ff67eab5d94b69fb38ea6a0bc634674245c.tar.xz ilt-14d82ff67eab5d94b69fb38ea6a0bc634674245c.zip |
Remove the generic cache completely
Diffstat (limited to 'game/vehicles')
-rw-r--r-- | game/vehicles/railVehicleClass.cpp | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 5fd7580..34c1359 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -2,26 +2,12 @@ #include "gfx/gl/sceneShader.h" #include "gfx/gl/shadowMapper.h" #include "gfx/gl/vertexArrayObject.h" -#include "gfx/models/mesh.h" -#include "gfx/models/texture.h" -#include "stream_support.h" -#include <algorithm> #include <array> -#include <cache.h> -#include <cmath> -#include <cstddef> -#include <filesystem> #include <glm/glm.hpp> -#include <iterator> #include <lib/resource.h> #include <location.h> -#include <map> #include <maths.h> #include <memory> -#include <set> -#include <string> -#include <utility> -#include <vector> bool RailVehicleClass::persist(Persistence::PersistenceStore & store) |