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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 17:32:00 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 17:37:45 +0000
commit41d68b7145ddf5ac0e7b2fd7f0d22e428b356230 (patch)
tree91f2636971e392c67a4fb7e959bff27d388501cd /game/vehicles/vehicle.h
parentMaintain a history of links traversed (diff)
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Correctly follow rails according to wheelbase
Diffstat (limited to 'game/vehicles/vehicle.h')
-rw-r--r--game/vehicles/vehicle.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h
index f7defb3..8a85a28 100644
--- a/game/vehicles/vehicle.h
+++ b/game/vehicles/vehicle.h
@@ -5,17 +5,20 @@
#include <game/network/link.h>
#include <game/worldobject.h>
#include <string>
+#include <utility>
+#include <vector>
class LinkHistory {
public:
using Entry = std::pair<LinkWPtr, unsigned char /*dir*/>;
using Return = std::pair<LinkCPtr, unsigned char /*dir*/>;
Return add(const LinkWPtr &, unsigned char);
- Return getAt(float) const;
+ [[nodiscard]] Return getCurrent() const;
+ [[nodiscard]] Return getAt(float, float *) const;
private:
std::vector<Entry> links;
- float totalLen;
+ float totalLen {0.F};
};
class Vehicle : public WorldObject, public Physical {