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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 14:52:04 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 14:52:04 +0000
commit08f6e874a8930899714e2c0d313a9ed9f4eec35c (patch)
treeaccb6a40100dceb2d5aa4d79b2a96a865b3a65d7 /game/vehicles/vehicle.h
parentCode tidy-up (diff)
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Link weak_ptrs
Diffstat (limited to 'game/vehicles/vehicle.h')
-rw-r--r--game/vehicles/vehicle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h
index cd2249d..d59588c 100644
--- a/game/vehicles/vehicle.h
+++ b/game/vehicles/vehicle.h
@@ -9,7 +9,7 @@
class Vehicle : public WorldObject, public Physical {
public:
Vehicle(const LinkPtr & link, const std::string & obj, const std::string & tex);
- LinkPtr link; // Which link are we travelling along
+ LinkWPtr link; // Which link are we travelling along
unsigned char linkDir {0}; // Starting end e0->e1 or e1->e0
float linkDist {0}; // distance long current link
float speed {50}; // speed in m/s (~75 km/h)