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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-13 23:47:30 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-12-13 23:47:30 +0000 |
commit | 1686a01b6ae7467e71eac247078248de4a3b3423 (patch) | |
tree | 53716ce767b1b775dc06f658a41a647bddbbeac1 /game/vehicles/vehicle.cpp | |
parent | Move TickDuration to its own files (diff) | |
download | ilt-1686a01b6ae7467e71eac247078248de4a3b3423.tar.bz2 ilt-1686a01b6ae7467e71eac247078248de4a3b3423.tar.xz ilt-1686a01b6ae7467e71eac247078248de4a3b3423.zip |
Refactor to start splitting out UI components
Diffstat (limited to 'game/vehicles/vehicle.cpp')
-rw-r--r-- | game/vehicles/vehicle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/vehicles/vehicle.cpp b/game/vehicles/vehicle.cpp index 8730d6d..53450f6 100644 --- a/game/vehicles/vehicle.cpp +++ b/game/vehicles/vehicle.cpp @@ -7,7 +7,7 @@ #include "game/vehicles/linkHistory.h" #include <algorithm> #include <array> -#include <game/worldobject.h> +#include <cmath> #include <glm/glm.hpp> #include <iterator> #include <location.hpp> |