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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
commit | 423328de708ffa93961c329de13445ce2da6e328 (patch) | |
tree | 6b4500d0d6af5ee5bff967233d82bfae078b279c /game/vehicles/train.h | |
parent | Remove more use of legacy types from camera controller (diff) | |
download | ilt-423328de708ffa93961c329de13445ce2da6e328.tar.bz2 ilt-423328de708ffa93961c329de13445ce2da6e328.tar.xz ilt-423328de708ffa93961c329de13445ce2da6e328.zip |
Remove more use of legacy types and unnecessary pointers from selectable interface
Diffstat (limited to 'game/vehicles/train.h')
-rw-r--r-- | game/vehicles/train.h | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h index c77cd23..bb668ed 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -10,8 +10,6 @@ #include <collection.h> #include <glm/glm.hpp> #include <location.h> -#include <memory> -#include <vector> class SceneShader; class ShadowMapper; @@ -27,7 +25,7 @@ public: return objects.front()->location; } - [[nodiscard]] bool intersectRay(const Ray &, BaryPosition *, float *) const override; + [[nodiscard]] bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const override; void tick(TickDuration elapsed) override; void doActivity(Go *, TickDuration) override; |