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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-05 14:21:14 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-05 14:21:14 +0000 |
commit | eb5dea3d035c61327543d7ab527d897ef3768570 (patch) | |
tree | 15add79eb14e68c895729487d24583bd4f2b1b0a /game/vehicles/train.cpp | |
parent | Add methods to walk the boundary of the terrain mesh (diff) | |
download | ilt-eb5dea3d035c61327543d7ab527d897ef3768570.tar.bz2 ilt-eb5dea3d035c61327543d7ab527d897ef3768570.tar.xz ilt-eb5dea3d035c61327543d7ab527d897ef3768570.zip |
Fix and split linesCross
Previous tested they crossed in a specific direction, which is wrong but useful. Adds
linesCrossLtR for this use case.
Diffstat (limited to 'game/vehicles/train.cpp')
0 files changed, 0 insertions, 0 deletions