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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-20 14:06:29 +0000 |
commit | b77024de4351bcddee5c4781aa9fc031131f293b (patch) | |
tree | c51d7c8add4c450a0b6e980da88830fa53215171 /game/vehicles/railloco.cpp | |
parent | dos2unix shader sources (diff) | |
download | ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.bz2 ilt-b77024de4351bcddee5c4781aa9fc031131f293b.tar.xz ilt-b77024de4351bcddee5c4781aa9fc031131f293b.zip |
Pass linters
Diffstat (limited to 'game/vehicles/railloco.cpp')
-rw-r--r-- | game/vehicles/railloco.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/game/vehicles/railloco.cpp b/game/vehicles/railloco.cpp index b47722e..6a43965 100644 --- a/game/vehicles/railloco.cpp +++ b/game/vehicles/railloco.cpp @@ -6,7 +6,9 @@ #include <algorithm> #include <array> #include <cache.h> +#include <filesystem> #include <glm/glm.hpp> +#include <iterator> #include <lib/resource.h> #include <maths.h> #include <memory> @@ -61,7 +63,7 @@ RailLoco::updateRailVehiclePosition(RailVehicle * w, float trailBy) const { const auto overhang {(w->length - w->wheelBase) / 2}; const auto & b1Pos = w->bogeys[0].location = getBogeyPosition(linkDist, trailBy += overhang); - const auto & b2Pos = w->bogeys[1].location = getBogeyPosition(linkDist, trailBy += wheelBase); + const auto & b2Pos = w->bogeys[1].location = getBogeyPosition(linkDist, trailBy + wheelBase); const auto diff = glm::normalize(b2Pos.GetPos() - b1Pos.GetPos()); w->location.GetPos() = (b1Pos.GetPos() + b2Pos.GetPos()) / 2.F; w->location.GetRot() = {-vector_pitch(diff), vector_yaw(diff), 0}; |