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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-20 17:57:35 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-10 18:06:01 +0100 |
commit | 790599b583e1b819b5023a35b13b707ec9de3439 (patch) | |
tree | 71fd0359798a2792586695cdd8042829c4b820f6 /game/vehicles/railVehicleClass.h | |
parent | Add missing truthy/falsy operators to AnyPtr (diff) | |
download | ilt-790599b583e1b819b5023a35b13b707ec9de3439.tar.bz2 ilt-790599b583e1b819b5023a35b13b707ec9de3439.tar.xz ilt-790599b583e1b819b5023a35b13b707ec9de3439.zip |
Apply StdTypeDefs for Texture
Diffstat (limited to 'game/vehicles/railVehicleClass.h')
-rw-r--r-- | game/vehicles/railVehicleClass.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/game/vehicles/railVehicleClass.h b/game/vehicles/railVehicleClass.h index 9d9d4c2..88f08c5 100644 --- a/game/vehicles/railVehicleClass.h +++ b/game/vehicles/railVehicleClass.h @@ -3,14 +3,13 @@ #include "assetFactory/asset.h" #include "gfx/gl/instanceVertices.h" #include "gfx/models/mesh.h" +#include "gfx/models/texture.h" #include "gfx/renderable.h" #include <array> #include <memory> -#include <string> class SceneShader; class ShadowMapper; -class Texture; class Location; class RailVehicleClass : public Renderable, public Asset { @@ -25,7 +24,7 @@ public: std::array<Mesh::Ptr, 2> bogies; Mesh::Ptr bodyMesh; - std::shared_ptr<Texture> texture; + Texture::Ptr texture; float wheelBase; float length; float maxSpeed; |