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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /game/vehicles/railVehicleClass.cpp | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'game/vehicles/railVehicleClass.cpp')
-rw-r--r-- | game/vehicles/railVehicleClass.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 82a442e..64a21be 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -1,7 +1,7 @@ #include "railVehicleClass.h" #include "gfx/gl/sceneShader.h" #include "gfx/gl/shadowMapper.h" -#include "gfx/gl/vertexArrayObject.hpp" +#include "gfx/gl/vertexArrayObject.h" #include "gfx/models/mesh.h" #include "gfx/models/texture.h" #include <algorithm> @@ -13,7 +13,7 @@ #include <glm/glm.hpp> #include <iterator> #include <lib/resource.h> -#include <location.hpp> +#include <location.h> #include <map> #include <maths.h> #include <memory> |