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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-10-28 02:34:45 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-10-28 12:35:11 +0100 |
commit | 16bec12e3e75e95d251745f904ac4e15af9c9724 (patch) | |
tree | fb4c24204dd1ff71fc55fb0b8a1eb909a35046fb /game/terrain2.h | |
parent | Move OpenMesh/GLM compatibility structs to common place (diff) | |
download | ilt-16bec12e3e75e95d251745f904ac4e15af9c9724.tar.bz2 ilt-16bec12e3e75e95d251745f904ac4e15af9c9724.tar.xz ilt-16bec12e3e75e95d251745f904ac4e15af9c9724.zip |
Initial OpenMesh based terrain data and tests
Diffstat (limited to 'game/terrain2.h')
-rw-r--r-- | game/terrain2.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/game/terrain2.h b/game/terrain2.h new file mode 100644 index 0000000..d2da8d0 --- /dev/null +++ b/game/terrain2.h @@ -0,0 +1,24 @@ +#pragma once + +#include <OpenMesh/Core/Mesh/TriMesh_ArrayKernelT.hh> +#include <filesystem> +#include <glm/vec2.hpp> +#include <thirdparty/openmesh/glmcompat.h> + +struct TerrainTraits : public OpenMesh::DefaultTraits { + FaceAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status); + EdgeAttributes(OpenMesh::Attributes::Status); + VertexAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status); + HalfedgeAttributes(OpenMesh::Attributes::Normal | OpenMesh::Attributes::Status); + using Point = glm::vec3; + using Normal = glm::vec3; +}; + +class TerrainMesh : public OpenMesh::TriMesh_ArrayKernelT<TerrainTraits> { +public: + explicit TerrainMesh(const std::filesystem::path &); + +protected: + [[nodiscard]] static bool triangleContainsPoint(const glm::vec2, const glm::vec2, const glm::vec2, const glm::vec2); + [[nodiscard]] bool triangleContainsPoint(const glm::vec2, FaceHandle) const; +}; |